HVRZ

Reese/hoover morphing bass -- one engine, one MORPH knob from reese to mentasm.

Overview

HVRZ is a dedicated bass machine: a single engine covering the reese bass and the hoover/mentasm, joined by the continuous MORPH knob -- 0 is pure reese, 1 is pure mentasm, and every stop in between blends curated target settings on top of your values.

The voice is a 1--7 oscillator unison stack with per-oscillator drift, a sub osc, bit-crush GRIT (S950 flavour), a self-FM growl with vowel notch pair, a stereo multimode filter with its own AD envelope, and a built-in morph-linked chorus.

Voicing is POLY / MONO (legato glide) / UNISON, with a chord bank (MIN7/MIN9/MAJ7/SUS4/OCT) that fans one played note into a stack.

Control Reference

ControlWhat it does
MORPH0 = reese bass -> 1 = mentasm/hoover. Lerps curated targets over your settings.
UNISON / DETUNE / U SPRD / U CURVEOscillator stack: count, cents detune, stereo spread, detune curve.
DRIFT / DRIFT RTPer-osc random pitch drift -- the classic reese wobble.
SPREAD / WAVE / PULSEW / PWMOscillator width, saw<->pulse wave, pulse width + its LFO.
OCTAVE / SEMITONE / FINE / PHASETuning + osc start phase.
SUB / SUB OCT / SUB SQ / SUB TUNE / SUB DECSub oscillator: level, octave, square mix, detune, decay.
NOISE / NOISE DEC / NOISE TONENoise layer with its own decay + filter.
GRIT / GRIT DEC / GRIT BITSDecimate + bit-depth crush for that old-sampler edge.
GROWL FM / FM DEC / FM KEY / FM TONESelf-FM growl with decay, key tracking and tone.
VOWEL / VOWEL RT / VOW DEP / VOW MIXDual-notch formant sweep -- the hoover 'aaah'.
FLT TYPE / CUTOFF / RESO / DRIVELP12/LP24/BP/NOTCH/HP filter with drive.
ENV AMT / F ATT..F REL / KEYTRKFilter AD envelope + keyboard tracking.
ATTACK..RELEASE / HOLDAmp ADSR + hold time.
VOICING / CHORD / GLIDEPOLY/MONO/UNISON, chord fan-out, portamento.
VIB / VIB RT / TREM / TREM RT / PAN / PAN RTVibrato, tremolo and auto-pan LFOs.
PITCH ENV / PITCH DECNote-on pitch envelope.
V * (V DETUNE, V CUTOFF...)Velocity->param maps for expressive playing.
AT VIB / AT CUTOFFAftertouch mappings.
CHORUS / CH RT / CH DEPMorph-linked chorus depth and rate.
WIDTH / LEVEL / SAT / MASTEROutput stage.
RNDRandomize everything -- lands in the preset list as rnd-* history.
AUDAudition the current patch.
THEMECycle the colour theme.

1. The whole instrument

HVRZ: the big knob grid is the whole engine -- control panel + presets left, FX chain + LFO rack right, keyboard bottom.

  1. The running plugin -- every area is detailed below.

    The whole instrument
    The whole instrument -- 01-overview

2. MORPH -- reese -> mentasm

The first knob is the whole point: it crossfades curated reese and hoover targets on top of your own settings.

  1. MORPH at 0 -- deep detuned reese territory. The unison stack, sub and drift are doing the work.

    MORPH -- reese -> mentasm
    MORPH -- reese -> mentasm -- 02-reese
  2. MORPH at 1 -- the mentasm/hoover end: phase-distorted saw hollow wave, vowel notch pair, chorus baked into the target.

    MORPH -- reese -> mentasm
    MORPH -- reese -> mentasm -- 03-mentasm
  3. Anything between is a genuine hybrid -- automate MORPH or link an LFO to it for evolving basslines.

    MORPH -- reese -> mentasm
    MORPH -- reese -> mentasm -- 04-hybrid

3. Engine colour -- unison, grit, growl

The middle of the grid shapes the raw voice.

  1. UNISON stacks up to 7 oscillators with DETUNE cents and per-osc DRIFT -- the classic wide reese wobble. U SPRD pans the stack, U CURVE shapes the detune distribution.

    Engine colour -- unison, grit, growl
    Engine colour -- unison, grit, growl -- 05-unison
  2. GRIT decimates + bit-quantizes like an old sampler; GROWL FM + the VOWEL notch pair give the mentasm its talking, formant edge.

    Engine colour -- unison, grit, growl
    Engine colour -- unison, grit, growl -- 06-grit-growl
  3. CHORD fans one note out to MIN7/MIN9/MAJ7/SUS4/OCT -- one finger plays the whole rave stab.

    Engine colour -- unison, grit, growl
    Engine colour -- unison, grit, growl -- 07-chord

4. Every control: oscillator stack

The unison stack is the reese's width; MORPH steers between the two signature sounds.

  1. MORPH (0..1) -- 0 = pure reese bass, 1 = mentasm/hoover. Blends curated target settings on top of your own values -- automate it for evolving bass.

    Every control: oscillator stack
    Every control: oscillator stack -- k-morph
  2. UNISON (1..7) -- oscillators in the stack. 7 is the classic wide reese.

    Every control: oscillator stack
    Every control: oscillator stack -- k-unison
  3. DETUNE -- cents spread between the unison oscillators.

    Every control: oscillator stack
    Every control: oscillator stack -- k-detune
  4. DRIFT -- per-oscillator random pitch wobble depth (incommensurate sines, never loops).

    Every control: oscillator stack
    Every control: oscillator stack -- k-drift
  5. DRIFT RT -- speed of the per-osc drift.

    Every control: oscillator stack
    Every control: oscillator stack -- k-driftrt
  6. SPREAD -- stereo spread of the stack (alternating L/R panning per osc).

    Every control: oscillator stack
    Every control: oscillator stack -- k-spread
  7. WAVE -- plain polyBLEP saw to phase-distorted saw (the hollow mentasm wave).

    Every control: oscillator stack
    Every control: oscillator stack -- k-wave
  8. PULSEW -- pulse width when WAVE leans toward pulse.

    Every control: oscillator stack
    Every control: oscillator stack -- k-pw
  9. PWM AMT -- pulse-width modulation depth.

    Every control: oscillator stack
    Every control: oscillator stack -- k-pwmamt
  10. PWM RT -- PWM LFO rate.

    Every control: oscillator stack
    Every control: oscillator stack -- k-pwmrate
  11. OCTAVE (-2..+2) -- coarse octave shift.

    Every control: oscillator stack
    Every control: oscillator stack -- k-oct
  12. SEMITONE (-12..+12) -- coarse tuning.

    Every control: oscillator stack
    Every control: oscillator stack -- k-semi
  13. FINE -- cents-level detune.

    Every control: oscillator stack
    Every control: oscillator stack -- k-fine
  14. PHASE -- oscillator start phase at note-on.

    Every control: oscillator stack
    Every control: oscillator stack -- k-phase
  15. U SPRD -- stereo spread of the unison voices.

    Every control: oscillator stack
    Every control: oscillator stack -- k-usprd
  16. U CURVE -- detune distribution curve: even cents vs. clustered near unison.

    Every control: oscillator stack
    Every control: oscillator stack -- k-ucurve

5. Every control: sub, noise, grit, growl

The layers that thicken and dirty the voice.

  1. SUB -- sub-oscillator level.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-sub
  2. SUB OCT -- sub octave: -1 or -2.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- s-suboct
  3. SUB SQ -- blends the sub from sine toward square for a harder foundation.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-subsq
  4. SUB TUNE (+-50c) -- sub detune; slight beating against the stack.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-subtune
  5. SUB DEC -- sub-osc decay, so the bottom end can duck out of sustained notes.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-subdec
  6. NOISE -- noise layer level.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-noise
  7. NOISE DEC -- noise decay time.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-ndec
  8. NOISE TONE -- lowpass on the noise layer.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-nlpf
  9. GRIT -- decimation (sample-rate crush), S950-style digital edge.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-grit
  10. GRIT DEC -- grit decay: crush the attack, clean up the tail.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-gritn
  11. GRIT BITS -- bit-depth reduction amount.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-gritb
  12. GROWL FM -- self-FM growl amount; the talking mentasm character.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-fm
  13. FM DEC -- decay of the growl after note-on.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-fmdec
  14. FM KEY -- growl key tracking.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-fmkey
  15. FM TONE -- lowpass on the growl sidechain.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-fmlp
  16. VOWEL -- centre frequency of the dual-notch formant pair.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-vowel
  17. VOWEL RT -- formant sweep rate.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-vowrate
  18. VOW DEP -- notch depth.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-vowdepth
  19. VOW MIX -- how much of the vowel pair is in the signal.

    Every control: sub, noise, grit, growl
    Every control: sub, noise, grit, growl -- k-vowmix

6. Every control: filter & envelopes

Stereo SVF with its own ADSR plus the amp envelope.

  1. FLT TYPE -- OFF / LP12 / LP24 / BP / NOTCH / HP.

    Every control: filter & envelopes
    Every control: filter & envelopes -- s-ftype
  2. CUTOFF (20--20k, skewed) -- filter cutoff.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-fcut
  3. RESO -- resonance.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-fres
  4. DRIVE -- pre-filter saturation.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-fdrive
  5. ENV AMT (+-48) -- filter envelope depth, bipolar.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-fenv
  6. F ATT -- filter envelope attack.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-fatt
  7. F DEC -- filter envelope decay.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-fdec
  8. F SUS -- filter envelope sustain level.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-fsus
  9. F REL -- filter envelope release.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-frel
  10. KEYTRK -- filter key tracking.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-keytrk
  11. ATTACK -- amp attack.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-aatt
  12. DECAY -- amp decay.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-adec
  13. SUSTAIN -- amp sustain level.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-asus
  14. RELEASE -- amp release.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-arel
  15. HOLD -- hold time between attack and decay.

    Every control: filter & envelopes
    Every control: filter & envelopes -- k-hold

7. Every control: voicing, motion, expression

How it plays -- chords, glide, LFOs and the velocity/aftertouch maps.

  1. VOICING -- POLY (8 voices) / MONO (legato) / UNISON (all voices stacked on one note).

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- s-voicing
  2. CHORD -- one finger fans out a voicing: OFF / MIN7 / MIN9 / MAJ7 / SUS4 / OCT.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- s-chord
  3. GLIDE -- portamento time (mono voicings).

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-glide
  4. VIB (0..100) -- vibrato depth in cents.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-vibamt
  5. VIB RT -- vibrato rate.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-vibrate
  6. TREM -- tremolo depth.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-tremamt
  7. TREM RT -- tremolo rate.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-tremrate
  8. PAN -- auto-pan depth.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-panamt
  9. PAN RT -- auto-pan rate.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-panrate
  10. PITCH ENV -- note-on pitch offset that sweeps back to tune (kick-drum thump).

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-pstart
  11. PITCH DEC -- pitch-envelope decay time.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-pdec
  12. VEL FLT -- velocity to filter envelope.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-velflt
  13. VEL FM -- velocity to growl FM.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-velfm
  14. V PITCH -- velocity to pitch envelope.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-velpitch
  15. V DETUNE -- velocity to detune.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-veldet
  16. V CUTOFF -- velocity to cutoff.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-velcut
  17. V SUB -- velocity to sub level.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-velsub
  18. V NOISE -- velocity to noise level.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-velnoise
  19. V GRIT -- velocity to grit.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-velgrit
  20. AT VIB -- aftertouch to vibrato.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-atvib
  21. AT CUTOFF -- aftertouch to filter cutoff.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-atcut
  22. KT ROOT -- key-track root note: the note where tracking is neutral.

    Every control: voicing, motion, expression
    Every control: voicing, motion, expression -- k-kroot

8. Every control: chorus & output

The morph-linked chorus and the output stage.

  1. CHORUS -- built-in chorus mix (part of the mentasm target, so MORPH leans on it).

    Every control: chorus & output
    Every control: chorus & output -- k-chorus
  2. CH RT -- chorus LFO rate.

    Every control: chorus & output
    Every control: chorus & output -- k-chrate
  3. CH DEP -- chorus depth.

    Every control: chorus & output
    Every control: chorus & output -- k-chdep
  4. BEND -- pitch-bend range.

    Every control: chorus & output
    Every control: chorus & output -- k-bendr
  5. WIDTH -- output stereo width.

    Every control: chorus & output
    Every control: chorus & output -- k-width
  6. SAT -- soft-clip drive.

    Every control: chorus & output
    Every control: chorus & output -- k-sat
  7. LEVEL -- synth bus level.

    Every control: chorus & output
    Every control: chorus & output -- k-level
  8. MASTER -- final output trim.

    Every control: chorus & output
    Every control: chorus & output -- k-master

9. RND and preset history

RND re-rolls the patch -- and remembers every roll.

  1. Hit RND -- the whole engine, filter, mod and FX chain are re-rolled at once.

    RND and preset history
    RND and preset history -- 08-rnd
  2. Every RND lands in the preset list as an rnd-* entry -- the list is your history. Double-click to recall, R renames a keeper, X deletes, SAVE names the current patch.

    RND and preset history
    RND and preset history -- 09-preset-history

10. FX chain

The right-hand rack stacks effects after the synth bus.

  1. Each slot: power, RDM (randomize its params), reorder, remove. ADD opens the effect browser.

    FX chain
    FX chain -- 10-fxrack
  2. RND CHAIN builds a random chain, RND FX picks the effects, RND PRM re-rolls the loaded ones -- all recorded as rnd-* history.

    FX chain
    FX chain -- 11-fxbuttons

11. LFO rack -- modulate anything

Assignable LFOs that can drive any knob.

  1. Arm an LFO's LINK, then click a knob -- MORPH, CUTOFF, DETUNE, FX params... the knob's mod ring shows the LFO live.

    LFO rack -- modulate anything
    LFO rack -- modulate anything -- 12-lforack

12. Control panel, audition & themes

Left column is the master bus; AUD test-fires the bass.

  1. I/O gain, post-filter, 3-band EQ, compressor and limiter sit after the FX chain. The ? button opens this manual.

    Control panel, audition & themes
    Control panel, audition & themes -- 13-controlpanel
  2. THEME cycles the palette; AUD drops a phrase of bass notes so you can hear the patch instantly.

    Control panel, audition & themes
    Control panel, audition & themes -- 14-theme-aud

13. Shared areas: VU meter, I/O & FX rack

The house-style panels common to the AZOPSOFT suite.

  1. VU meter -- stereo output level with peak hold, sitting under the visualizer. It mirrors what leaves the plugin after the master chain -- keep peaks out of the red.

    Shared areas: VU meter, I/O & FX rack
    Shared areas: VU meter, I/O & FX rack -- shared-vu
  2. I/O panel -- GAIN input trim and VOLUME master out bracket the post chain: multimode MODE / CUTOFF / RESO filter, LOW / MID / HIGH EQ, comp THRESH / RATIO / KNEE and limiter THRESH / RELEASE. The preset browser below has search, SAVE, theme cycling and ? (this manual).

    Shared areas: VU meter, I/O & FX rack
    Shared areas: VU meter, I/O & FX rack -- shared-io
  3. FX rack -- serial effect slots on the summed output. + ADD opens the effect menu, CLEAR empties the chain, ^ / v reorders slots; each slot has BYPASS, RDM (random params) and X. Rack randomizers: RND CHAIN builds a fresh chain, RND FX appends one effect, RND PRM re-rolls every slot's parameters.

    Shared areas: VU meter, I/O & FX rack
    Shared areas: VU meter, I/O & FX rack -- shared-fx